A list of some applications and games I have made is below. If it is not free to use, a link to purchase it will be provided.
These are very poorly developed projects. I have improved vastly since working on these, and will be uploading a new portfolio soon.
Ember Guild is an Open-World Action-RPG that I began working on in 2018. It is by far the largest game I’ve ever made, and I never finished it. The latest version I have may be unstable, the multiplayer may not work very well, and there may be optimization issues occasionally. This is also my first game with a story-line, however it was not ever really implemented. I added a few quests, several items and classes, pets, enemies, biomes, 2 towns, and NPCs. There is a store page for the game on Steam, but it is not public because I never finished the game. I have attempted to remake it from scratch 3 or so times, made spinoffs of it in different genres, and even tried working on the old project again at the end of 2020, but the code base is too awful to want to work on this version anymore.
This game will be recreated from scratch in the future.
Sona’s Tower is an Action-RPG / Rogue-like game that I began developing in June 2017. It is like a much more polished version of Anetia. I am not using files for items like in Anetia, so modding the game is impossible. I’ve just added zombies to the game (previously only skeletons, like in Anetia), but they are in development and aren’t finished graphically. I’ve added 6 swords and 7 chestplates to the game, but that is it, minus tokens (the currency), item-wise.
This game features a fully-function character creator, and infinite character slots. Press Enter to finish and name your character. Press the Left and Right arrow keys to scroll through your characters and press Enter to select one. Press Backspace to host a server once you have chosen a character, or press I to input an IP, P to input a port, and C to connect. Once hosting, press E to interact with things, Tab to open your inventory, and you can drag items to and from chests. Have fun reaching floor 100! (Multiplayer is currently a work in progress).
This game might be recreated from scratch in the future.
Anetia is a rogue-like game I started developing back in late 2015. I only got as far as random map generation, player movements and graphics, skeleton AI and graphics, and lighting. In late August 2016, I picked it back up and started work again. As of December 14th, 2016, Anetia had reached PreAlpha v1.8.1. Multiplayer is broken, no known singleplayer bugs. No content to be found.
This is an abandoned project.